Gender Balance in Carcassonne: About as Good as it Gets

Gender Balance in Carcassonne: About as Good as it Gets

There’s something weird about the Android and Windows versions of the city-building board game Carcassonne: they feature a precisely equal number of apparently male and female playable characters.

Perhaps that shouldn’t be remarkable, but, well, it kinda is. Carcassonne’s characters are used as both user avatars and computer opponents, so they either have their own personalities or reflect the player’s. Representations of women in video games, when they exist at all, tend to be sexualized and unrealistic.

Since Carcassonne is the creation of our more enlightened cousins in Europe, it should be able to avoid those tropes.

Right?

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Girls & Mobile Operating Systems

No, I’m not reposting that old story I wrote in 2001 predicting apps, though I am linking it, apparently. What have I done for you recently, you ask?

Layoffs, Landscaping, and Mobile Gaming

It’s time for the weekly roundup of my articles elsewhere!

Hosting the Mobile Biz Buzz Episode 24

That mobile software company I write for (and is becoming more and more like an actual main job than one of several gigs) does regular short videos on cool tech news. They asked me to write the last one, and then said what the heck, want to host it too? Since I am a sucker for a stage, of course I said, “Sure!”

Mobile Biz Buzz Episode 24

I know, ballin’, right?

I hope you enjoy my debut as Carson Daly/Ryan Seacrest/Michael Swaim. Oh, I suppose there’s actual content too.

Key takeaways from this video:

  • Mobile devices are spreading faster than older technologies did.
  • Samsung’s Smart App Challenge 2012 offers more than $4 million in prizes to developers.
  • SHAPES+ offers virtual interactive games teaching colors, numbers, and shapes.

View all three-and-a-third minutes of glory over at the Zco blog!

Podcatchers, Prepaid Smartphones, and Predictions

What have I been up to this week at the mobile app company I write for, you ask? Oh, plenty.